Eliot Van Buskirk, Wired News, July 26, 2011

“You can think of the app as, finally, that chance to unwrap the box and have a personal, intimate experience again with music.”

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Jason Lipshutz, Billboard Magazine, July 22, 2011

“This is like the birth of cinema. It’s an extremely exciting moment for musicians, for artists, and I think this project is a nice step towards fully leveraging the medium with one of the world’s great artists to see what you can pull off when you get one of the world’s greatest musicians and some of the world’s top developers in interactivity to work together.”

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Jon Pareles, New York Times, July 1, 2011

“We’re entering the age of interactivity. Passive, one-way media will become a blip in human history. Bjork had a complete, unified concept where everything was interconnected. The music wasn’t dominant, the image wasn’t dominant, the interactivity wasn’t dominant. Everything worked together the way a movie or an opera does.”

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Michael Cragg, The Guardian, May 28, 2011

“Björk’s whole career has been a quest for the ultimate fusion of the organic and the electronic. With her new project Biophilia – part live show, part album, part iPad app – she might just have got there.”

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Gary Singh, San Jose Metro, March 23, 2011

“Snibbe once asked high school students to define sculpture. One of them answered: ‘Something you could touch if the guards would let you.’”

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Eliot Van Buskirk, Huffington Post, February 9, 2011

“Some ideas you need to bring to the public directly yourself to prove their viability…I often tell people my apps are useless programs — as useless as a song, a short story, or a painting.”

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Wall Street Journal, October 16, 2010

“After decades of clumsy museum installations, interactive art has found an unlikely home on the iPhone, and it’s oddly fun.”

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Reyhan Harmanci, New York Times, August 20, 2010

“Beginning last January, Mr. Snibbe dusted off some of his old code and got to work. He has since released three mobile applications—Bubble Harp, Antograph and Gravilux—and has become one of the first artists to make it big in the iTunes app store.”

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Virginia Heffernan, New York Times Magazine, July 4, 2010

“Apps like Gravilux awaken an ‘Avatar’-like sensitivity to electricity in the body, power in the palms and general connectedness.”

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Jennifer Valentino-DeVries, Wall Street Journal Digits Blog, June 14, 2010

“For years, artist Scott Snibbe had been dreaming of something like the iPad — not for sending email or browsing the Web, but for interacting with abstract art.”

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