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About the
Dynamic Systems Series
The Dynamic
Systems Series is an series of screen-based works which use
human movement as input. The only way for one's body to enter into
the desktop computer is through the mouse, and the cursor is the
projection of the body into the screen. These works take that projection
of the body and create a system in response.
Each work is
embodied as a dynamic system - a model of natural, mathematical
or algorithmic reality. The pieces are meant to provide an immediate
sensation of touching an immaterial, but "natural" world with consistent
and predictable reactions, but infinite variety. An instant and
intuitive sense of presence and efficacy is achieved, while spending
more time with a system provides greater reward - the effect of
the work on the mind is equal to the effect of the mind on the work.
These pieces
blur the line between artwork and art-making tool. The artwork is
the set of rules which construct a system in which the viewer is
an essential part. Sol LeWitt's work serves as a traditional media
example of this concept. However, within the dynamic medium of computation,
the particular expression of the rules continuously changes in response
to the active viewer.
High quality
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