Beautifully Mindless Apps
WALL STREET JOURNAL, OCTOBER 16, 2010
“After decades of clumsy museum installations, interactive art has found an unlikely home on the iPhone, and it’s oddly fun.”
For Digital Artists, Apps Provide New Palette
REYHAN HARMANCI, NEW YORK TIMES, AUGUST 20, 2010
“Beginning last January, Mr. Snibbe dusted off some of his old code and got to work. He has since released three mobile applications—Bubble Harp, Antograph and Gravilux—and has become one of the first artists to make it big in the iTunes app store.”
The Aesthetics of the iPad
VIRGINIA HEFFERNAN, NEW YORK TIMES MAGAZINE, JULY 4, 2010
“Apps like Gravilux awaken an ‘Avatar’-like sensitivity to electricity in the body, power in the palms and general connectedness.”
App Watch: The iPad App as Art
JENNIFER VALENTINO-DEVRIES, WALL STREET JOURNAL DIGITS BLOG, JUNE 14, 2010
“For years, artist Scott Snibbe had been dreaming of something like the iPad — not for sending email or browsing the Web, but for interacting with abstract art.”
Art in Your Pocket 2: Media Art for the iPhone and iPod Touch Graduates To The Next Level
JONAH BRUCKER-COHEN, RHIZOME.ORG, MAY 26, 2010
“I’ve been dreaming of this opportunity since the mid-nineties: a distribution platform for screen-based digital work.”
Art Wants to be Ninety-Nine Cents
Over the past few days my first three apps became available on the iTunes store: Gravilux, Bubble Harp, and Antograph. I’ve been dreaming of this day for twenty years: a day when, for the first time, we can enjoy interactive art as a media commodity no different from books, music, and movies. But is there a market for this new medium?
Art Experience
MONTEREY COUNTRY HERALD, APRIL 20, 2009
“His art gives us a reason to pause and notice our reality, and when we do that, there’s a lot that we can do to make our reality a better place.”
Into Another Dimension: Art Installations find Fertile Ground in Science Centers
JULIA KLEIN, NEW YORK TIMES, MARCH 17, 2009
“Museums seek out artists precisely because they want mystery, elegance, meaning,” Mr. Snibbe said. “Ultimately, we all want communication and magic.”
Don’t Just Stand There
BROWN ALUMNI MONTHLY, JANUARY/FEBRUARY 2009
“Snibbe’s goal is ‘to make a medium as emotionally engaging as a movie, but one in which you remain aware of your body and your relationship to others’—in other words, he says, ‘to communicate a vision of the world where people understand that we are all interdependent.’ “
Scott Snibbe Selected Interactive Works DVD 1995-2005
Scott Snibbe Selected Interactive Works DVD 1995-2005 — Scott Snibbe - Interactive Art
Interactive works capture interplay of shadows, light
CATE MCQUAID, BOSTON GLOBE, JUNE 24, 2005
“The entire body of work takes you through a journey of fracturing and mending, but it feels electrically charged and iconic.”
Art That Puts You in the Picture, Like It or Not
SARAH BOXER, NEW YORK TIMES, APRIL 27, 2005
“Hooray! Here’s a machine that is not your enemy or your superior.”
Spark #301: Scott Snibbe
DOCUMENTARY. PREMIERED JANUARY 19, 2005 KQED, SAN FRANCISCO
“What sets Scott Snibbe apart from his generation is that his work is very humorous, clever and sweet.”
Scott Snibbe at UC Irvine’s Beall Center
COLLETTE CHATTOPADHYAY, ARTWEEK, FEBRUARY, 2004
“Scott Snibbe is a trickster in the grand tradition of Marcel Duchamp.”
Shedding a light on art: Cinematographer and artist Scott Snibbe creates art without boundaries
ROBERTA CARASSO, IRVINE WORLD NEWS, NOVEMBER 20, 2003
“Ideas are the stuff of Conceptual Art and Snibbe’s work. Add to this equation that light, a physical component one uses daily and refers to in spiritual terms, has become a viable artistic element within current works of art.”
Early Influences
Early Influences
Catalog essay by Scott Snibbe
Uijeongbu Digital Art Festival. South Korea, October, 2003
Body, Screen and Shadow
Body, Screen and Shadow
by Scott Snibbe
Published in the San Francisco Media Arts Council (SMAC) Journal. January, 2003.
Computation and Improvisation
Computation and Improvisation
Scott Snibbe
ICC Journal, Tokyo Japan, Fall, 2002
Secrets of Digital Creativity Revealed in Miniatures
NEW YORK TIMES, SEPTEMBER 16, 2002
“Mr. Snibbe’s work is a minimalist take on chaos theory.”