NEWS


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Behind the Screens: Digital Applications

TYLER FLYNN DORHOLT, THE A.N.D. PROJECT, SEPTEMBER, 2011

“There’s an ulterior motive with these apps: to create certain positive states of mind in people like concentration, and contentment; states where one is not regretting the past or anticipating the future, but just seeing one’s mind’s reflection. These apps are kind of a form of meditation, to see the gentler, contented part of the mind reflected on the screen.”

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Björk’s new app album pushes interactive boundaries

CHRIS CHANG-YEN PHILLIPS, CBC NEWS, AUGUST 9, 2011

“What was the app of the 19th century? It was sheet music. People would take it home, they could play it on their piano, could play it on the violin. They could make a song 10 minutes or two minutes long. They could change the words, sing with their family. That’s the way music’s meant to be.”

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The Making of Virus for iPhone/iPad

FILIP VISNJIC, CREATIVEAPPLICATIONS.NET, AUGUST, 2011

“Physics engines are a bit like poetry engines – to really get the precise behavior you want, you need to implement from scratch.”

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Bjork: Is Her App Album the Future of Music?

JASON LIPSHUTZ, BILLBOARD MAGAZINE, JULY 22, 2011

“This is like the birth of cinema. It’s an extremely exciting moment for musicians, for artists, and I think this project is a nice step towards fully leveraging the medium with one of the world’s great artists to see what you can pull off when you get one of the world’s greatest musicians and some of the world’s top developers in interactivity to work together.”

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The Science of Song, the Song of Science

JON PARELES, NEW YORK TIMES, JULY 1, 2011

“We’re entering the age of interactivity. Passive, one-way media will become a blip in human history. Bjork had a complete, unified concept where everything was interconnected. The music wasn’t dominant, the image wasn’t dominant, the interactivity wasn’t dominant. Everything worked together the way a movie or an opera does.”

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Björk’s Biophilia

MICHAEL CRAGG, THE GUARDIAN, MAY 28, 2011

“Björk’s whole career has been a quest for the ultimate fusion of the organic and the electronic. With her new project Biophilia – part live show, part album, part iPad app – she might just have got there.”

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The Power of Play

GARY SINGH, SAN JOSE METRO, MARCH 23, 2011

“Snibbe once asked high school students to define sculpture. One of them answered: ‘Something you could touch if the guards would let you.’”

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Beautifully Mindless Apps

WALL STREET JOURNAL, OCTOBER 16, 2010

“After decades of clumsy museum installations, interactive art has found an unlikely home on the iPhone, and it’s oddly fun.”

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For Digital Artists, Apps Provide New Palette

REYHAN HARMANCI, NEW YORK TIMES, AUGUST 20, 2010

“Beginning last January, Mr. Snibbe dusted off some of his old code and got to work. He has since released three mobile applications—Bubble Harp, Antograph and Gravilux—and has become one of the first artists to make it big in the iTunes app store.”

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The Aesthetics of the iPad

VIRGINIA HEFFERNAN, NEW YORK TIMES MAGAZINE, JULY 4, 2010

“Apps like Gravilux awaken an ‘Avatar’-like sensitivity to electricity in the body, power in the palms and general connectedness.”

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App Watch: The iPad App as Art

JENNIFER VALENTINO-DEVRIES, WALL STREET JOURNAL DIGITS BLOG, JUNE 14, 2010

“For years, artist Scott Snibbe had been dreaming of something like the iPad — not for sending email or browsing the Web, but for interacting with abstract art.”

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Art Experience

MONTEREY COUNTRY HERALD, APRIL 20, 2009

“His art gives us a reason to pause and notice our reality, and when we do that, there’s a lot that we can do to make our reality a better place.”

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Don’t Just Stand There

BROWN ALUMNI MONTHLY, JANUARY/FEBRUARY 2009

“Snibbe’s goal is ‘to make a medium as emotionally engaging as a movie, but one in which you remain aware of your body and your relationship to others’—in other words, he says, ‘to communicate a vision of the world where people understand that we are all interdependent.’ “

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