SCOTT SNIBBE AND PASSION PIT COLLABORATE ON THE NEWEST ‘APP EP’
INDIE-MUSIC.COM, JULY 22, 2012
"Mobile applications as music distribution are gaining momentum. And many artists, like Passion Pit bassist Jeff Apruzzese, approve. "
Passion Pit Releases An "App EP" For Gossamer
JULIA KAGANSKIY, THE CREATORS PROJECT, JULY 19, 2012
“As the old ‘traditional’ model of the music industry and selling records continues to change, bands will need to adapt to keep up. As a musician, this is a great opportunity to collaborate with artists to create a whole different aspect of your music and create a living brand.”
Artist Scott Snibbe Discusses Bjork, Passion Pit And The Future Of The MP3
KATHERINE BROOKS, HUFFINGTON POST, JULY 18, 2012
"The touch-screen offers more freedom because there is no physical world to push against."
Passion Pit: Gossamer – New interactive music app by Scott Snibbe Studio
FILIP VISNJIC, CREATIVE APPLICATIONS, JUNE 19, 2012
The “Passion Pit: Gossamer” by Scott Snibbe Studio is a new interactive music app for iPhone and iPad that combines voronoi diagram with album imagery to allow you to interact with the band’s music video or create new melodies using the samples provided.
Interactive Music
HOLLYWOOD 2.0 PODCAST, MAY 27, 2012
Scott Snibbe, founder of Snibbe Interactive and Scott Snibbe Studio, discusses the creation of Biophilia, Bjork's interactive album.
Meet Interactive Artist Scott Snibbe And Watch Him Create Visuals For Passion Pit's Webby Performance
THE CREATORS PROJECT, MAY 22, 2012
“If you listen to the lyrics, you realize the song is about the financial bubble, so we used this fractured bubble-like imagery to suggest that, and to evolve towards the uplifting feeling Passion Pit suggests as the song progresses – moving from simplicity, to complexity, to simplicity again.”
INTERVIEW WITH SCOTT SNIBBE
MARANDA PLEASANT, ORIGIN, MAY 10, 2012
One of my motivations was to create experiences that counter the neuroses that you typically have with computers and with mobile devices.
Nature’s digitizer
JASCHA HOFFMAN, NATURE, MAY 10, 2012
"Other fields are limited by money, equipment and the laws of nature. But with computers, the only limits are technical ability, ingenuity and imagination."
REDDIT AMA
REDDIT AMA, 2012
"I'm Scott Snibbe, interactive artist, entrepreneur, and designer of apps for Björk and Passion Pit. AMA."
Meeting Scott Snibbe
THITH, 2012
"When I saw an Apple II computer when I was ten years old running Apple Logo, I knew that I wanted to spend my life making interactive graphics and sound."
Interactive Artist Scott Snibbe Gives Us The Scoop On Björk’s Biophilia Apps
JULIA KAGANSKIY, THE CREATORS PROJECT, FEBRUARY 21, 2012
“It’s possible to create any form of reality from a combination of visuals, sound and other senses. That’s why we love movies. Interactivity is even further along the spectrum from cinema towards the way our perception works because we can actually change and affect it rather than just sit back and watch it.”
CNN The Next List TV Feature on Snibbe
CNN THE NEXT LIST, DECEMBER, 2011
“The mobile app gives us the chance to return to falling in love with music. Because an app fills our visual and tactile senses in a way that goes far beyond a cardboard sleeve, we’re able to give it our undivided attention.”
Scott Snibbe talks Björk’s Biophilia, apps and interactive music
THE GUARDIAN, OCTOBER 21, 2011
“An app can demand all of your senses and attention at once. That’s something exciting for musicians. A lot of them lament the demise of the album experience due to digital distribution. But one thing about the app-album is it reclaims people’s attention for an entire album.”
Apps can help us fall in love with music again
SCOTT SNIBBE, CNN THE NEXT LIST BLOG, DECEMBER, 2011
“Apps are not just a return to our interactive past. They also represent something fundamentally new. With the ability to create an experience that is neither as open-ended as an instrument, nor as closed as a music video, apps let us play in a customized, highly designed world created by a musician that never existed before. Like the birth of cinema or opera, musical apps represent a synthesis of formerly separate media—videos, instruments, interactivity, and performance—into a seamless whole.”
Playing the New Bjork Album, and Playing Along, With Apps
SETH SCHIESEL, THE NEW YORK TIMES, OCTOBER 24, 2011
“’Biophilia’ is among the most creative, innovative and important new projects in popular culture. ‘Biophilia’ essentially turns an album into a sort of audiovisual game, delivering a miniature production studio into the world’s willing hands.”
Bjork's 'Biophilia': Interactive Music, Pushing Boundaries
NPR MORNING EDITION, OCTOBER 10, 2011
"Scott Snibbe says he and Bjork communicated regularly, sometimes exchanging dozens of emails a day. They also worked with scientists to make the apps as scientifically accurate as they could. "
Björk Week: Behind the Biophilia Apps
M MAGAZINE, OCTOBER, 2011
“Interactivity is something new. Games aren’t something new, they’ve been around for a long time and there is a certain language and goal-orientated logic to them. But games are a subset of interactivity. Interactivity itself is a new medium. It’s a way of incorporating a person’s movements, gestures, choices into any type of experience, not just something where you are driven forward relentlessly, short term goal after short term goal.”
Bjork ‘app’ album creator, Scott Snibbe – interview
JASON TREUEN, THE VINE, AUGUST, 2011
“Scott Snibbe is Biophilia’s executive producer, but not the usual studio knob-twiddling type. The award-winning interactive artist, who’s produced music apps like Bubble Harp and OscilloScoop and worked with art galleries, the Beijing Olympics and James Cameron in the past, spent 14 months working with Bjork, Apple and various app designers.”
Sängerin Björk macht auf App
DIE ZEIT, JULY, 2011
“Björns Biophilia Projekt ist jetzt das erste von mir, das eine popkulturelle Masse anspricht. Und Björks Fans haben sehr wohl verstanden, dass Technologie ein Kanal für Emotionen und Inhalte ist.”
у гармонии есть формула
OLEG STAVITSKY, F5, SEPTEMBER, 2011
“Музыка всегда развивалась по алгоритму, у нее всегда была четкая математическая структура, даже тысячи лет назад. У гармонии есть формула, понимаете? Но сейчас, с появлением iPad, сама идея интерактивной композиции вышла на новый уровень.”